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- YANN LOSSOUARN wrote:
- > make inter-level teleporters, then we'd just have to put such a teleporter in
- > the stairs, or in the lift, and we could create 2 levels, and place the
- > teleporters so that the player thinks he has stayed in the same level...
-
- Dark Forces did it just this way, though they seemed to have 5
- layers of textures allowing them to make just one passage go
- over another, though, and to make the changing map trick look
- good even if you can actually see some part of the upper level.
- I'm not sure this is clear. It is when you see DF run.
-
- --
- Bertrand Le Roy
- mailto:bleroy@ccr.jussieu.fr
- http://pc60.gcr.jussieu.fr/BLR/BLRhome.htm
- tel. 44.27.72.95 fax. 44.27.72.87
-
-